Bag of Chaotic Weapons
- BornToCrit
- Nov 13, 2019
- 2 min read

The Bag of Chaotic Weapons is what you give a a player who loves a bit of randomness in their combat! Each time they draw a weapon, it's truly a roll of the dice to see how you're about to affect the battlefield.
It also yields out of battle implications that are also random. Dealing with a lot of Fiends in the 3rd level of the Abyss? Draw a weapon! If you get the axe, maybe the DM will give the player Advantage on Charisma checks when dealing with Fiendish creatures... Or if you happen to draw the broadsword in the same situation, you may be in for a world of trouble!
Maybe you really need someone on the inside to get that magical barrier down all quick and quiet... Draw a weapon! If you happen to get the Dagger, just walk through a wall and be that helping hand! Or just walk through the cover an enemy is hiding behind and knife them good and proper!
As you can see, this item is the Wild Magic of a sorcerer, but with weapons! The creativity and flavor is limited to only two things, the DM and the player! And to those DMs out there, I'm going to go ahead and apologize! This item will live up to it's name at the table, being an agent of chaos in any situation.
I wanted an item that did more than "My +90 Quarterstaff hits the Goblin", something that would be fun to use, let you roll different dice every battle, and maybe even add an element outside of battle that could change how an event plays out.
How much an individual's appearance changes is completely up to both Player and DM, it could be something as simple as a green tint to the skin when the Longbow is in your hands, or as much as what the Seeming spell can dish out, completely changing or disguising the player! Yet another fun element that can be added to your game! Have fun!
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